Okay, "Client 1.0′′ still is. But I want to talk about the “Customer 2.0′′ and, now taking on a “boring” Post, it makes sense to create some context and define who is the “Client 1.0′′”.
In the old world pre “2.0′′, the customer was only a number in the business plan of most companies. In the world of Internet and IT, Client 1.0 was someone who:
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Buying software packages;
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Installed this software and maintained it;
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paid for updates;
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He owned and controlled his data;
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It had significant initial fixed costs with the purchase of software;
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it took time to use due to the need for demand-purchase-send-installation;
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I found it hard to switch from one software to another.
Customer 1.0 is served by a traditional software selling model that has the following characteristics:
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Low volumes / Significant transactions;
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Quantity is a more important feature than quality;
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indirect sales channels through partners or dealers;
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High barriers at entry and exit;
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Expert and fragmented customer support;
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Structured price and product models.
Trends in the environment 2.0:
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Software market much more competitive and aggressive;
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growth of digital content;
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Internet (and broadband) proliferation;
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Computer clouds (Cloud computing);
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Social networking;
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collaboration;
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Web 2.0 Mashups;
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Code-savvy users;
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Online Advertising presenting successful business models.
These “trends” followed the evolution of “Client 1.0′′ to “Client 2.0′′” through features such as:
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optional purchase models (flat tariffs and consumer-based subscriptions);
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Pay only what is used and when used;
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Possibility to add features transparently;
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Expectation of free and continuous updates;
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Ease in supplier exchange;
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Flexible budgets for software purchase;
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Expectation of experiences Advanced Internet;
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Acceptance of advertising models;
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Problem solving and management expectations in “Self-service” model;
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Acceptance of web software models (not installed in the client);
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Local and Internet data;
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direct relationship with the service provider;
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Instant purchase and activation.
These characteristics are radically different and force change in traditional models. Today, “subscription” business models have emerged and are a significant part of global models, becoming the key to much of the new business strategies.
Business models based on “subscription” require features such as:
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Dynamic product models and pricing;
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infrastructure providing reliability and buying regulatory standards;
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Customer data is spread across services;
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Levels of use of progressive characteristics/functionalities;
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High volumes / small transactions (Long Tail effect);
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Troubleshooting “Self-Service”;
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regular service updates;
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Critical customer retention;
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Service management (and service levels) in “Self-Service”;
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Low entry/output barriers;
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direct relationship with the client (through the value chain);
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Poor customer segmentation;
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Experience if unified customer support;
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Customer unique view at 360 degrees;
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There are no boundaries between features and support systems in IT;
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Business models by Subscription/consumption/points/publicity;
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Balanced transfer between credits and points.
These new Business Models represent a radical change and force a new vision, about the current models and about the areas of information systems.
Speaking a little about “who” interests... the next post.